First developed during a 24 hour gamejam, and one of the first games I made. Built on the idea that the player should control the events of the game and it soon took the shape of a platformer where you as a player build your own level with the goal to make it to the finish.Download Gameplay Prototype
At some point I thought I would make an updated version with fancy graphics for mobiles. Never happened, and will probably never happen.
I made everything except the music and sounds (which is credit to Fredrik Häthen) in the prototype. Fancy mock-up image for version that never was is credit to Jesper Olofsson.